[SonarQube 02] "Random" objects should be reued

소나 큐브에 bug로 딱 하나 있었는데 그게 이 내용이다. 

메서드가 호출될 때마다 Random() 객체를 생성하는 것

메서드가 호출될 때마다 Random() 객채를 생성하는 것은 비효율적이고 상수처럼 한번만 new 해놓고 가져다 쓰는 게 좋을 것 같다.

 

Creating a new Random object each time a random value is needed is inefficient and may produce numbers which are not random depending on the JDK. For better efficiency and randomness, create a single Random, then store, and reuse it.

The Random() constructor tries to set the seed with a distinct value every time. However there is no guarantee that the seed will be random or even uniformly distributed. Some JDK will use the current time as seed, which makes the generated numbers not random at all.

This rule finds cases where a new Random is created each time a method is invoked and assigned to a local random variable.

Noncompliant Code Example

public void doSomethingCommon() {
  Random rand = new Random();  // Noncompliant; new instance created with each invocation
  int rValue = rand.nextInt();
  //...

Compliant Solution

private Random rand = SecureRandom.getInstanceStrong();  // SecureRandom is preferred to Random

public void doSomethingCommon() {
  int rValue = this.rand.nextInt();
  //...

Exceptions

A class which uses a Random in its constructor or in a static main function and nowhere else will be ignored by this rule.

See